Game engines and machine learning
December 31, 2019
Games are wonderful contained problem spaces, making them great places to explore AIeven if you're not a game developer. Paris Buttfield-Addison, Mars Geldard, and Tim Nugent teach you how to use Unity to train, explore, and manipulate intelligent agents that learn. You'll train a quadruped to walk, then train it to explore, fetch, and manipulate the world.