Designing Open Source Narrative Driven Interactive Experiences
Game Engines have become more popular in recent years, and game development has become more democratized than ever. Interactive experiences are branching out into new frontiers with the creation of vi …
Talk Title | Designing Open Source Narrative Driven Interactive Experiences |
Speakers | Melissa Auclaire (Software Engineer, Studio Triome) |
Conference | Open Source Summit + ELC North America |
Conf Tag | |
Location | San Diego, CA, USA |
Date | Aug 19-23, 2019 |
URL | Talk Page |
Slides | |
Video | Talk Video |
Game Engines have become more popular in recent years, and game development has become more democratized than ever. Interactive experiences are branching out into new frontiers with the creation of virtual avatars and chatbots that can process user dialog and characters which can build empathy with users.In this talk, Melissa Auclaire will discuss what makes such experiences great, what makes for “good dialogue” and design, and what the driving factors are in the creation of narrative-driven experiences. She will draw on her 30+ years as a gamer and her experience as an Indie Game / XR developer to discuss how to create a compelling interactive experience using Open Source Software.