Building a Go AI with Kubernetes and TensorFlow
Reinforcement learning approaches can be massively parallelized, so Kubernetes seems like a natural fit, as Kubernetes is all about reducing the overhead for managing applications. However, it can be …
Talk Title | Building a Go AI with Kubernetes and TensorFlow |
Speakers | Josh Hoak (Software Engineer, Google), Andrew Jackson (Software Enginer, Google) |
Conference | KubeCon + CloudNativeCon Europe |
Conf Tag | |
Location | Copenhagen, Denmark |
Date | Apr 30-May 4, 2018 |
URL | Talk Page |
Slides | Talk Slides |
Video | |
Reinforcement learning approaches can be massively parallelized, so Kubernetes seems like a natural fit, as Kubernetes is all about reducing the overhead for managing applications. However, it can be daunting to wade into Kubernetes and Machine Learning, especially when you add in hardware accelerators like GPUs or TPUs! This talk will break down how you can use Kubernetes and TensorFlow to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. This talk will rely on GPUs, TPUs, TensorFlow, KubeFlow, and large-scale Kubernetes Engine clusters.